Resident Evil 2 Demo Hits Record Player Count

ISSUE 7 — 20 January 2019

by Shahan Ahmed and Dale Hurst

Top Story — RESIDENT EVIL 2 DEMO PLAYER COUNT HITS A RECORD 11K

Capcom has been on the right track in recent years. Monster Hunter World is their best-selling game ever. Positive reception of Mega Man 11. Devil May Cry is looking to be a return to form for Dante and friends. And they’ve also managed to turn the Resident Evil series around. Turning away from the action game direction, they’ve headed back towards their horror roots with Resident Evil 7.

The remake of Resident Evil 2 releases next week on the 25th. Beforehand, Capcom has made available a demo that lets you play the game once for 30 minutes (of course, players have found a way around this). The demo lets you control Leon S. Kennedy as he explores the Raccoon Police Department and what has occurred there. The full game will also have you play as Claire Redfield, so the two will be available to play just like in the original. Where the remake differs is in the use of the RE Engine, which was also used for Resident Evil 7. So the gameplay is modernised and there are no fixed camera angles like there were back then. This has caused Capcom to think of other ways to bring the horror, for example through the lighting, sound design, etc.

Signs point to the launch of this series’ latest instalment being the biggest in the franchise – if the demo’s player count is anything to go by. The RE2 Remake demo has had almost triple the amount of concurrent players on Steam than RE7’s demo had. RE2R hit a peak of 11,000 players while RE7’s ‘Beginning Hour’ demo reached 4,000. Will Capcom hit the ball out of the park once again? We won’t have to wait too long to see…

Shahan’s Opinion: Hopefully this will influence other big game developers to make triple-A horror titles. There’s nowhere near enough high quality scary games to play.

New Character Spotlight — GERAS (Mortal Kombat 11)

April 23rd — get over here! That’s Mortal Kombat 11’s release date, after all. And as it rapidly approaches, NetherRealm Studios are showcasing more of what is to come. They made the controversial decision to make Shao Kahn available to anyone who pre-orders the game. And Ronda Rousey of UFC and WWE fame will now be the voice actor for the classic MK character Sonya Blade.

This week they have released a gameplay trailer. Not only that, they have revealed one of the new characters to be introduced to the series; Geras. He has the ability to control time, use stone and sand as well as teleport in order to rip off bones, break limbs and vice versa. However, in terms of the story, not much is known about him, except that he serves Kronika, who deems herself ‘The Keeper of Time’. She is also completely new to the franchise but is said to be “running the show since the first Mortal Kombat” according to Ed Boon; the series’ co-creator. After the main staple character Raiden kills Shinnok in MKX and affects the timeline, Kronika intervenes to bring balance to the universe. She will be the first female main antagonist for Mortal Kombat.

Shahan’s Opinion: The animation looks to have been much improved from the previous game. Geras’ whole ‘Sands of Time’ aesthetic reminds me of Prince of Persia. So it’s a thumbs up from me!

Dale’s Opinion: You know my opinion on huge-roster games and Mortal Kombat is no exception. Geras’ moves and skills look right up my street. May have found a replacement for Shinnok…

EA CANCELS OPEN-WORLD STAR WARS GAME

Recovered from all of the Star Wars that Disney is forcing upon us? (Geddit? Forcing?) Either way, there’s one addition to the series that has been pulled from your reach. Electronic Arts has cancelled a SW project and it’s not the first time.

Their Vancouver office was reportedly working on an open-world Star Wars game since the shutdown of Visceral Games back in 2017. Before their closure, Visceral (developers of the Dead Space series) were working on a linear SW game codenamed ‘Ragtag’ with Amy Hennig of Uncharted fame as director. Art assets were taken from Ragtag by EA Vancouver and implemented in an open-world game nicknamed ‘Orca’. This is the latest Star Wars game that was cancelled. Why was it cancelled? Because it was deemed that it would take too long to develop and launch. So, it was scrapped, and resources were put towards a smaller Star Wars project without laying anyone off.

EA sent a statement to Kotaku a day after their publication saying,

“There’s been speculation overnight about one of our Star Wars projects. As a natural part of the creative process, the great work by our team in Vancouver continues and will evolve into future Star Wars content and games. We’re fully committed to making more Star Wars games, we’re very excited about Star Wars Jedi: Fallen Order from Respawn, and we’ll share more about our new projects when the time is right.”

Shahan’s Opinion: For me, being reminded of Ragtag’s cancellation is sad. Especially being a fan of Amy Hennig’s work, particularly on the Legacy of Kain series.

VALVE’S ARTIFACT HITS LOWEST PLAYER COUNT

For anyone unaware, Valve surprisingly has developed and launched a video game recently. Named Artifact, it is a digital card game (à la Hearthstone) that is based on Valve’s Dota 2 universe. Artifact was also designed by Richard Garfield, the creator of the original trading card game Magic: The Gathering.

It received a mixed reception due to its high learning curve and how it has been monetised. After all, it is not free-to-play like many of its competitors. It is a digital card game you pay for and then you have to pay for the cards you want to play with as well!

Within weeks of launching, the player base dropped and carried on dropping. By the beginning of December it had lost 60% of its players. Now, after two months of the game’s release, Artifact has lost 97% of its players!

Shahan’s Opinion: I’ve played a few card games here and there. Both digital and the real cardboard stuff! I still have my shiny Pokémon and Yu-Gi-Oh cards in a binder! But I’ve never played Dota and Artifact’s art style does not appeal to me personally.


GLOSSING OVER…

AGDQ Funds Counted…

In light of last week’s top story, we felt it was necessary to inform readers that AGDQ 2019 raised a fantastic $2.4 million. This comes as the result of over 40,000 donations.

Steam Has 30,000 Games on Platform

While this is a whopping figure, these 30,000 games do not include any associated DLC or software. With the increase in games released on the platform over the past couple of years, it is expected/hoped that Steam will release up to 10,000 games in 2019.

From Bad to Worse for Atlas

Pirates-themed MMO Atlas has gone offline a couple of times due to hacker and cheater activity. Things such as spawning tanks, whales and planes, as well as hackers regaining admin permissions and spawning dragons.


Thank you for reading — we apologise it’s a little short this week, but both of us are sick and it’s been a bit of a quiet week in the gaming world. Hope to see you next issue!